Games Workshop is trying to shut down fan animations

Games Workshop faces backlash after making changes to its IP guidelines to crack down on fan-made animations.

For the most part, the changes to Games Workshop’s IP guidelines make a lot of sense. It makes sense that the miniatures company has a zero-tolerance policy towards people who 3D print their creations, for example. But things take a worrying turn when it comes to a note on fan-created animations, which reads:

“Individuals should not create fan films or animations based on our settings and characters. These should only be created under license from Games Workshop.”

It should be noted that while a similar clause applies to fan-made games, fan art, fiction, and websites are permitted as long as they are not for profit and clearly state that they are not official works.

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These changes coincide with the recent launch of the Warhammer+ subscription service, which kicks off with two anime series. Games Workshop also focused on official Warhammer animations, many of which were sourced from existing fan projects, even hiring the creator of these awesome Astartes shorts outright.

To fans, it seems somewhat hypocritical for Games Workshop to shoot down fan animations at the same time as it benefits from their work, much like the distinction between the types of fan works allowed. We’ve reached out to Games Workshop for comment.

While the decision to completely lock down fan works might be seen as an understandable (albeit unfortunate) decision, other companies have proven that you can have a much more positive relationship with fan creators. I recently spoke to Apex Legends developers and fan artists about how this game puts its story in the hands of the community.

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