Respawn dev shares reason for Wattson’s clunky animations

Respawn lead animator Moy Parra recently took to Twitter to explain why Apex Legends character Natalie “Wattson” Paquette is holding her guns “a little awkwardly” in a funny behind-the-scenes video.

Parra explained that Respawn wanted Wattson’s animations to communicate that she’s not used to handling weapons. To achieve this, Wattson’s motion capture was done by Parra’s niece, who had never held a gun before, “and we wanted to capture that natural innocence in all of Wattson’s move sets”.

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The video shows a side-by-side comparison of the original motion capture performances and some of the animations used for Wattson, including Wattson running with the gun clutched in his arms like an American football.

In a response to the video, Parra added, “A big part of our direction was don’t try to play a character, just be yourself and we’ll find Wattson together!”

At 22, Wattson’s character is one of the youngest in Apex Legends, but also distinctly uncombatable in both her background and playstyle. then interested in engineering, his toolkit is all about electricity-based defensive play.

Wattson also recently received a “major buff” in the Genesis Collection update which sees new characters revisiting old locations from the original launch of Apex Legends. “Wattson can now place more than one Nessie on the map at once with his epic emote.” In fact, there may be up to twenty Nessie fluff on the map at once.

You can read more about the best way to play Wattson (and all the other legends) in our Apex Legends character guide.

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